* Apply in : you can choose where your grabbed image will go Instead of turning your camera, rotate the image orientation with TVPaint. (very useful if you want to use the video input to line-test an animation made on paper. * Rotation : rotate the orientation of the captured image from 0°, 90°, 180° or 270°. This option will allow you to see the previously captured image superimposed with the current live image from the webcam, to assist you in accurately gauging the spacing of the object or puppet you are animating. * Mix : the mix option is a little like a light table or “onion-skin” function (very useful if you make stop-motion movies). In TVPaint Pro (64bits) this Settings button is not used. The “Settings” button, just below will open the webcam’s settings if you are using TVPaint Standard Edition (32bits version). * Device : you choose here which video input source you will use (very useful if you have several cameras or webcams connected ). In this example the Logitech Webcam C930e 2 will be selected. Here is a view of the Video Input panel with the list of available video input devices. If you only have a single webcam enabled then that is the only device you will see). You may need to first select your device as from the menu of available video input devices (this list will vary depending on how many video devices you have available. If your device is correctly connected to your computer, opening this window will show what is presently seen by the device in the preview window. Then, you must right-click on the webcam icon button located on the bottom right-hand side of the project window or go to the menu Windows > Animation > Video In Settings. To grab video footage, you must first ensure your peripheral device (webcam with USB, or mini-dv firewire camera) is correctly installed. If you have any questions regarding this lesson, don't hesitate to ask it on our forums.
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